Friday, April 17, 2015

New Dragon Ball Xenoverse Steam DLC 2 Patch Introduces Minor Graphics Bug



The second DLC pack for Dragon Ball Xenoverse has recently dropped, and with it comes


  • a level cap increase: from 80 to 85, 
  • a new Master: Pan, 
  • several new PQs and Timequests: I didn't count how many, you'll beat it in less than 15 mins anyway, 
  • new playable characters: Eis Shenron, Nuova Shenron, Mira, Towa, 
  • New Z Souls, 
  • Random Bug Fixes: no more milky way cheesing
  • a Rudimentary anti-cheat measure that prevents you from logging in if you hacked your savefiles: it reportedly checks the amount of stat points you have vs. your level, and if it exceeds the normal amount it blocks you from logging in. So no more hackers with 100 points in all stats. They have to delete those characters to get in.


However, the patch is not without its hitches. One change seems to have introduced a minor but very noticeable graphics bug during the select screen: the overlay effect that was supposed to be a blurring is now black.

According to a discussion over at the Steam forums of Xenoverse, the game now uses DX functions that are not supported by DX10.1 and older. This means players using cards older than the GT 400 series are affected, which is a shame because there are a a lot of video cards from the 200 series that are still capable of running modern games (basically the gDDR5 version of GT 240 and the higher models. The GT 260 and its bigger brothers, in particular, can still hang with current cards as long sa you turn off a few stuff and avoid 4K.)

No complaints from the AMD camp, but that's probably because the oldest AMD cards that are fully DX11 compliant are the 5000 series (the same gen as nVidia's 200 series.) There's probably nobody using a card from a previous generation while still expecting a 2015 game to run glitch-free, or at all.