Showing posts with label RPG. Show all posts
Showing posts with label RPG. Show all posts

Wednesday, May 6, 2015

Brave Story New Traveler (PSP)


Brave Story New Traveler is easily one of the most beautiful games to come out for the Sony Playstation Portable, featuring gorgeous 3D visuals and a quirky art style that straddles the line between anime and those cute little hallmark figurines. But don’t let the visuals fool you into thinking that it’s a complex and ultra modern take on the fantasy RPG genre. The game is a throwback to the simple yet engrossing turn based RPGs that were so popular during the 16 bit and 32 bit era,

The story behind Brave Story New Traveler is not something that you haven’t encountered before: you are given control of a boy named Tatsuya, whose best friend Miki has mysteriously contracted an unknown illness. A voice asks Tatsuya if he wants to save his friend, and upon agreeing, our little hero is magically transported to a medieval fantasy land and tasked with gathering 5 different gems for the Traveler’s Sword.


If you’ve played old school 2D RPGs like the Final Fantasies or Chrono Trigger, Brave Story New Traveler will be familiar and would require no tutorial – you run around over a large map screen in order to get to various towns full of NPCs to talk to and dungeons and overworld areas full of random enemies to fight, which could be anything from spiky snails to walking trees that throw fruit at you.

The game starts out a little bit slow and leveling can be a little bit grindy especially considering that this is a handheld RPG, but if you manage to stick for a couple of hours or so of game time, the game – both the story and the mechanics – will start to open up and you’ll find an RPG that is fun to play in short bursts while you wait for enough time to complete the main quests.


Saturday, February 28, 2015

Dragon Ball Xenoverse (PC)


It’s a bit difficult to pigeonhole Dragon Ball Xenoverse into a specific genre. It’s essentially a 3rd person fighting game with MMORPG trappings. If you’re one of the lucky few who managed to experience the short-lived Dragonball Online MMO, Xenoverse is basically that game wrapped around an updated iteration of the Budokai Tenkaichi series.

Gameplay

The game starts by dropping you in the middle of various fights between Goku and the franchise’s main villains – from Freiza to Cell, to Buu – but these are not full fights but a mere sampling of the gameplay you can expect when you get to the meat and bones of the game. It’s a trick that RPGs use regularly (re: start you off with a high leveled, fully-geared character and a strong boss monster before taking everything away and forcing you to fight rats.)

There’s no tutorial yet in this intro, but it’s easy to get a basic idea of the controls since there’s prompts appearing when you push buttons. Long time players of the Budokai Tenkaichi series might be familiar with the control schemes: you have two buttons for attacks, one for ki blast, and another for mobility. Then you have a key for lock-on, one for blocking, and trigger combinations that give you access to special and ultimate attacks.


Wednesday, October 1, 2014

Bleach: Soul Carnival 2 (PSP)

Bleach: Soul Carnival 2 is an enjoyable – if somewhat relatively short – sidescrolling action RPG for the PSP, based on Tite Kubo’s Bleach franchise. The game looks visually appealing and goes for a “cute” look by using chibi versions of the characters. Despite the simplistic visuals, there’s depth in the gameplay and you’ll be amazed at the kind of fights that you’ll take part in as a bobble head-like version of Ichigo hacks, slashes, busts out getsuga tenshous, and even transforms into hollow mode while mowing down armies of hollows and the occasional Arrancar.


Wednesday, August 20, 2014

MS Saga: A New Dawn (Playstation 2)

MS Saga: A New Dawn is a 3D turn-based RPG that uses elements from the early Universal Century Gundam, Gundam Wing, and G Gundam series. It puts you in control of a young orphan boy named Tristan and his best friend Fritz, who are on a quest to find a mysterious group of Mobile Suits that laid siege on their orphanage and killed all of its inhabitants (including their matron.)

The game is your standard JRPG fare, with combat being completely turn based as your group of Gundam and enemies take turns launching various attacks at each other. If you’ve played any Final Fantasy game older than XI, you know what this is all about. The main draw of MS Saga: A New Dawn is the ability to mix and match different pilots with different mobile suits, while modifying and upgrading said suits outside of battle, including swapping parts (which changes not only their stats but their appearance.)

Thursday, August 14, 2014

Dragon Ball Z: Legacy of Goku 2 (Gameboy Advance)


Back in 2002, Webfoot Technologies released Dragon Ball Z: The Legacy of Goku on the Gameboy Advance. It was an attempt to marry the Dragon Ball Z license with the action RPG genre. Unfortunately, the dialogue was awkward and the combat was clunky and unsatisfying. The game ended up being a disappointment for fans of the Dragon Ball franchise and fans of the action RPG genre.

Rather than give up, Webfoot technologies tried again after a year by releasing a sequel, Dragon Ball Z: Legacy of Goku 2 , and it’s a good thing they did because not only is it a significant improvement over Legacy of Goku, it also stands as one of the better examples of the action RPG genre on the Gameboy Advance.

Dragon Ball Z: Legacy of Goku 2’s story picks up where the first one left off: at the start of the Cell Saga, putting you in control of a pre-teen Mirai Trunks as he watches his timeline’s Gohan die at the hands of the Androids. Then you gain control of young Gohan in the present timeline for the obligatory tutorial. Thankfully, the tutorial is short and you soon find yourself thrust into the story proper – with Cyborg Frieza and King Cold’s arrival and their defeat at the hands of a now adult Mirai Trunks. From thereon, you play through the game while being given control of various characters, all the way to the Cell Games story arc.

Tuesday, August 12, 2014

Ragnarok Tactics (PSP)

Ragnarok Tactics is a spin-off game from the popular South Korean MMORPG franchise, Ragnarok Online. As the name implies, Ragnarok Tactics is no longer a point-and-click online RPG but a tactical role playing game with a heavier emphasis on story (which is told through dialogue between static character portraits and the occasional animated cutscene.) Visually, Ragnarok Tactics looks more polished than the original MMO while retaining the original’s chibi anime art style. Think of it as a much-needed visual upgrade on Ragnarok Online.

The game plays very much like any Japanese tactical RPG (FF Tactics, Jeanne D’ Arc, etc) but retains elements from Ragnarok Online, including the job/class system, the moves and even the sitting/resting mechanic, which allows characters to replenish health while sitting.

Ragnarok Tactics looks and feels like a really good translation of the original MMO in your first few minutes of play. However, the novelty starts to wear off after an hour or so as you realize that the pacing of the fights is way too slow even when compared to other tactical RPGs. I mean, I love Tactics games and was obsessed with Ragnarok Online in its heyday, but Ragnarok Tactics tested my patience to its limits. I wouldn’t be surprised if people find it difficult to maintain interest past the first fight if they aren’t fans of the genre or the franchise. If you want a really good Tactical RPG, there are a ton of better games on the PSP, and if you just want a portable Ragnarok Online spin-off game, you’re much better off with Ragnarok DS on the Nintendo DS.

Tuesday, August 5, 2014

Go Games’ Bleach Online (PC, Browser-Based)

I’ve been seeing Bleach Online pop up in a lot of places these days (including my own site’s ads). Receiving a personal invite from a friend claiming that it’s “similar to Marvel Avengers Alliance, but with Bleach characters” was the straw that finally broke the camel’s back, as I have spent quite a bit of time mucking around with MAA. Bleach Online seems like something that I’d enjoy even if I don’t have enough free time to delve deep into what the game has to offer. I also figured I could post an entry about it given the theme of my site, maybe even help people who want to try the game but aren’t sure if it’s a real game or just a scam. If you're one of these people - it's not a scam. It's a real Bleach game that can be played on your browser.

First Things First: Legal Issues

Now, anybody who’s familiar with Bleach and the handful of anime games online knows that the characters, names, symbols and any other copyrighted IP in the games are being used without permission from the owners. Bleach Online is no different, and this one is particularly noticeable because it uses assets (namely from the audio) from other Bleach games – which is something that a big name developer will not give away freely (and something that is unnecessary for a legitimate online game developer because it’s easy to produce on their own.)

Basically, if you’re going to play this game, don’t expect too much and don’t get attached to your progress as it could disappear anytime, especially since Japan has started bolstering their online campaign against copyright infringement for manga and anime-related properties earlier this month.

Now, let’s get on with discussing the game itself.

Friday, July 18, 2014

SD Gundam Sangokuden Brave Battle Warriors: Shin Mirisha Taisen

SD Gundam Sangokuden Brave Battle Warriors: Shin Mirisha Taisen is an RPG action game for the Nintendo DS, which is based on the TV anime series BB Senshi Sangokuden: Brave Battle Warriors. As the SD prefix impies, the game depicts the Gundams in super deformed/comical style. Also, they’re living creatures instead of bipedal combat vehicles.

The closest comparison for SD Gundam Sangokuden Brave Battle Warriors: Shin Mirisha Taisen (a mouthful, innit?) is Tecmo Koei’s Warriors Orochi series series. Imagine if it was ported properly to the DS (gameplay is retained but graphics have been downgraded to accommodate the hardware) and given an SD Gundam theme.

The game follows the story of the TV anime and comes with over 40 playable characters, giving you the option to play 3 characters that you will switch between on every stage. As implied above, combat is similar to Tecmo Koei’s Warriors series, where you have a light and heavy attack, a jump, and a super (musou, brah.) attack that can be launched when a certain bar is filled.

Thursday, February 27, 2014

Dragon Ball Z: Super Saiya Densetsu (Super Famicom)


Dragon Ball Z: Super Saiya Densetsu (Legend of the Super Saiyan) is an RPG/Card Battling Game Hybrid that was originally released in 1992 for the Super Famicom. It is the first ever Dragon Ball game for the console, but is actually just a remake that combines two older Famicom games. Namely Dragon Ball Z: Kyoshu Saiyan and Dragon Ball Z II: Gekishin Freeza.

Besides the obvious visual and audio improvements that came from the move from 8-bit to 16-bit, Super Saiya Densetsu also added some characters from the movie and the anime fillers, making for a game that is better than the sum of its parts.

Dragon Ball Z: Super Saiya Densetsu tackles the story starting from Raditz’ arrival on Earth, all the way to Goku – as Super Saiyan – defeating Freeza during the twilight of Planet Namek.

The player will be taking control of various characters in the series, such as Goku, Piccolo, Gohan, Krillin, Yamcha, Tienshinhan, Chiaotzu, Dende, Vegeta, Nail, and some minor characters (two Namek warriors and Captain Ginyu). The player will have a little bit of freedom when it comes to choosing which characters to bring along, but the game will force the use of characters that are required for the story. For instance, you can’t use Goku to fight Dabura, because the former is currently traveling by the time Vegeta faced the latter. The game will take that character out of your options by default if needed. There are also times when you can’t allow specific characters to die, in order to be faithful to the source material.

Tuesday, February 18, 2014

Bleach: the 3rd Phantom (Nintendo DS)



Bleach: the 3rd Phantom is odd in the sense that it’s both a side story for Bleach’s story during present time (right after the Soul Society arc, at the time of release) and a flashback to Soul Society’s past, back when Urahara Kisuke was still a captain and *SPOILERS* Aizen still hasn’t shown his true colors.

The flashback delves into the story of three characters that are made specifically for the game – a pair of twins, male and female, one of which will be controlled by the player (you can choose which one to play before starting a NEW GAME), and a shinigami captain. After the flashback, the story will skip straight to the series’ current timeline and follow Ichigo and crew at Kurakura town, where they will have to deal with the consequences of things that happened during the flashback.



If you’ve played any installment from the Super Robot Wars series of turn-based strategy role playing games (particularly the 32-bit ones), Bleach: the 3rd Phantom will be very familiar. In the interest of simplifying things, Bleach: the 3rd Phantom is basically Super Robot Wars, but instead of various mechas from a wide variety of anime and manga franchises, the game puts you in control of Bleach characters. Like most shonen animes, the power levels and fight scenes lend themselves well to turn based combat, because now you can use numbers, affinity, and a bunch of other stats to decide how powerful one character is compared to the other, while still making sense.